Characters: Conflict vs. Suffering

Characters are the reason fiction exists. Or so I am told. And this means it is most important to ripen your characters until their stories satisfy the reader. If you focus on plot before character, you’ll get a cool summary of events, but it reads like a news story, and it will be virtually impossible for readers to be immersed and feel like it’s happening to them. If your emphasis goes to worldbuilding, you might get a nice 400 page travelogue (whether or not it’s a world you made up), but again it will be a little cold and aloof — two things fiction are not supposed to be.

Characters are important, is what I’m saying. And one of the basic commandments for a writer is “Make things difficult for them.” Often this has been spoken of in terms of a character “suffering.” It might also be referred to as “conflict.” Interest can only be maintained in a story if something prevents a character from getting what they want.

For the sake of honesty, I’ve lately discovered that I prefer the second term. Maybe that’s just for me individually. I haven’t lived an especially hard life, and like most people I hate the idea of bullying or making anyone suffer. For me, there’s something deeper and more painful than mere discomfort that springs from the idea of maliciously forcing a person to go through a hard time even if it’s for a good end, like writing a satisfactory tale. Just because I want a character to rescue his/her one true love from an assassin and want to make the task overwhelmingly hard doesn’t mean I’m going to do something I hate. If you can do this (to fictional people, mind you) and still tell a great story, then you have my utmost respect and admiration.

However, I can still make the character’s journey difficult and keep myself inspired and glad to be writing at the same time — if I tackle the same problem from the approach of “conflict.” For some reason, that approach gets my own gears turning. Ideas pour out onto the page when I’m not putting some obstacle in the way of a protagonist out of some hidden malice, but because they need a problem to solve that is interesting, urgent, or high-stakes.

Probably a matter of semantics, I know. Nevertheless, even if the character is traumatized and suffers because of the “conflict,” I still need to treat it like a puzzle, and hope to God that I don’t end up with cold, aloof fiction. The approach may be a little more detached, but I take more joy in it, and still realize its final result must hit home for the reader and engage them emotionally.

By the way, yes, I know these characters exist only in my head. It’s still my job to regard them as colleagues and human beings. After all, I’m telling their story, and trying to make readers care about them.

How about you? Do you like approaching characters from a standpoint of suffering or conflict, or something else altogether? I’d love to have some input and get a discussion going. That is, when I’m not frantically trying to finish my own novel’s edits.

Thanks for putting up with another of my dry, abstract ramblings. I do appreciate it!

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The Reason I Love Speculative Fiction

I do not mean to say other genres suck or are inferior. I mean only to celebrate what I love in my own field, shameless optimist that I am.

Science Fiction. Fantasy. Alternate History. Together, these genres form the pillars of what is called speculative fiction. There can be lots of blending and subgenres that don’t quite belong to any one group (just look at steampunk and dystopia), but together they give an image of worlds that, as far as we know, don’t exist. Yet that’s not all they do. They can accommodate any other theme or motif, perform any other task, that characterizes fiction of other stripes.

Speculative fiction is a field of storytelling that specializes in “What if?” and “Why not?” It probes, challenges, questions, and explores in ways that no other kind of fiction is capable of. Yet it can take whatever has been produced by other sorts of fiction and give it more flavor, more chances for originality and finding what has been overlooked. Science fiction can probe as deeply into human nature as any literary novel you can think of. Alternate history can be as pulse-pounding as any spy thriller, or as romantic as a bodice-ripper from the checkout line. A fantasy can be a murder mystery, or even a slice-of-life tale (though it may be a slice of life from a magic student or an apprentice dragon-breeder).

Admittedly, there is a reputation which says speculative novels are not as introspective or deep or profound as “literary” novels. There are indeed thousands of shallow, hackneyed tales in all three genres, with little thought behind them.

However, one-dimensional stories do not remove the capacity for profundity or depth from any genre. Though fantasy may have its Twilights and Eragons, it also has its Name of the Wind and Song of Ice and Fire. Science fiction may allow The Fifth Element or Transformers into its ranks, but it boasts of  Star Trek, Fahrenheit 451,  and Dune. A million terrible novels could not extinguish even one book that doesn’t just ask “What if?” but also provides the best answer it possibly can.

I think bad fiction is usually bad because of untapped potential. The writer did not squeeze hard enough, or didn’t look in enough shadowy corners, to see what could nourish their characters, story progression, pacing, or anything else writers need to consider about their work. But when they do, they should be recognized for their incredible achievement.

In summary, this is why I love to read and write speculative fiction: It can always find a new place to go, and there’s nothing other fiction does that it cannot do.

Skyrim’s Approach to Fantasy Storytelling

Just a quick post tonight. I found this interesting article on Mythic Scribes about how The Elder Scrolls V: Skyrim fares as a fantasy story, if we judged it by the standards of a novel. All in all, it’s a thought-provoking piece on the different expectations and methods of various mediums for telling stories. I especially was intrigued by how the author points out some missed opportunities in Skyrim’s worldbuilding, if that was possible. Check it out for yourself.

http://mythicscribes.com/reviews/skyrim-a-fantasy-writers-perspective/